Xbox Game Pass continues to prove itself to be the best deal in gaming. With a host of games from Xbox's back catalog, as well as a decent supply of newer games, and even a sprinkling of day-one releases, Game Pass is hard to resist for anyone who owns one of Microsoft's consoles. This month has already seen the likes of Mass Effect: Legendary Edition, the Hitman Trilogy, and Death's Door. The latest day-one release, Nobody Saves the World, might just join those upper echelons of Game Pass entries.
Originally slated for release in 2021, but needing a few more months in the oven, Nobody Saves the World is a top-down RPG that boasts a few truly unique gameplay mechanics and features. As the game was only released on January 18, it's taken a little while for everyone to form their opinion on the game, but reviews are out, and Nobody Saves the World looks as though it's certainly a game that's worth the player's time.
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Nobody Saves the World was developed by DrinkBox Studios, the same developer that released the incredibly popular Guacamelee! series. And while those games are widely considered to be superb brawlers, DrinkBox has gone in an entirely new direction for its new title.
Rather than using hand-to-hand brawler mechanics on a 2D plane, Nobody Saves the World instead takes inspiration from top-down RPGs. With regard to exploration, the game resembles the early Legend of Zelda titles. When it comes to combat, the developer is said to have taken inspiration from Final Fantasy Tactics. And it all shows, with each inspiration combining to make a unique game.
At the heart of Nobody Saves the World's gameplay is its core, unique idea. The player-character is called
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