Over the past decade, video games have been getting larger in scope and requiring more time to complete which often prompt delays, with Starfield and Redfall serving as the latest casualties in being pushed from their original release windows. Starfield's release date was set for this November and was announced nearly a year ago, so it came as a shock to see that Bethesda's next big adventure fell victim to being delayed, especially when Bethesda has a solid track record of not pushing its games back. On the opposite side, Redfall's delay seemed likely as it was never set for an official date and was only announced for a summer 2022 release window, and with summer quickly approaching with no new gameplay trailers, betas, or dev diaries, a delay seemed inevitable.
While Bethesda has a good record of not delaying its games in the past, with Starfield's 2023 delay being its first major pushback in over a decade, it is notorious for shipping its games in buggy states, usually opting to have extensive post-launch bug patches to get its titles in better shape. Delays can occur for a multitude of reasons, though in this case given Bethesda's record, it seems likely that wanting to ship the game in good condition, especially after the disastrous launch of Fallout 76, is a high priority for the studio. However, in regards to Arkane studios and the release of Redfall, this delay could be the result of its previous title, Deathloop, also being pushed back from its original date, which could have shifted the launch window for Redfall.
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When looking at video game delays within the industry, they seem to have been occurring more frequently than in prior years, with
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