Loot boxes have been a fallout of the recent trends in gaming that have spread massively across the entire sphere, irrespective of the platform. Primarily seen in multiplayer games, the mechanism is an inspiration for the famous "gacha" or lottery mechanism.
With hardcore criticism of the mechanism, Belgium took one of its kind action against it to reduce incidences of addiction to gambling. However, a recent study has found out how the nuisance has remained despite the apparent sanctions and enforcement of harsher laws.
Loot boxes combine a methodology of high risk and high rewards as there's an element of uncertainty. Their rewards usually vary, ranging from ordinary to exceptional items.
As the value of the reward increases, the chances of getting it reduce. While a lucky person could get a valuable reward for cheap, the probability of it happening is usually low.
However, it instigates the human mind to keep trying, and it often results in players incurring significant losses.
Voices against loot boxes have increased in recent times as many have asked for significant changes to be made. People feel the mechanism can be extremely harmful, especially considering the large number of younger gamers.
The UK government was recently in the news for instructing developers to fix the issues to avoid sanctions.
While Belgium already has enforcements, a recent study shows where the problem lies. A study by researcher Leon Y Xiao claimed the shortcomings of the present enforcement against loot boxes in the country.
Despite the ban, several games in the top 100 in terms of gross income have the undesired mechanism in Belgium. Xiao said:
He further claimed that a complete removal might not be possible for Belgium or any other country. This
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