Ubisoft's chief creative officer is stepping down from his position amidst the company's new decentralization efforts. Whereas Ubisoft has recently been making headlines due to its flagship IP, Assassin's Creed, undergoing a substantial change in how it will handle future releases with AC: Infinity, it appears that there are big changes underway in the background, too.
Being a huge company with a substantial number of development studios working on game production, Ubisoft's organizational structure is a key factor in how efficiently it operates. According to the latest information, steps are now being taken to optimize this process as much as possible, and the creative departments of the company are already being revamped and reorganized to facilitate optimum game development.
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With rumors about Ubisoft's potential acquisition being seemingly put on hold, the publisher's main goal currently seems to be an improvement in how efficient its creative departments are, and this means it's going to lose some people along the way. Ubisoft's chief creative officer, Igor Manceau, is going to step down next month after spending just over a year in his current position. Ubisoft's official press release says that Manceau will help with the ongoing restructuring of the creative offices, the goal of which is to move away from the current centralized model of game development.
Manceau had previously worked on Ubisoft's Riders Republic, which found success as one of the best multiplayer games of 2021. The reasoning behind his departure isn't obvious on its own, but Ubisoft did reveal that it was Manceau himself who expressed a desire to step away from the company. It's possible,
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