Two of the gear unlocks that Fatemakers will eventually get in Tiny Tina's Wonderlands is the ability to use Ring slots. Rings are unique pieces of gear in the game because they can be equipped on both the left and right hands. Whenever players pick up a Ring or select one from their inventory, the option will always be present even if the ability to use them hasn't been unlocked yet.
Rings can provide a number of bonuses to guns, melee attacks, spells, Action Skills, and even Feats, making them extremely valuable pieces of gear when trying to create any of the best builds in Tiny Tina's Wonderlands. Both the right and left-hand ring slots are locked at the beginning of the game, and can't be accessed for the majority of the story. Unlike inventory space, however, players won't be able to buy any additional gear slots, forcing their Fatemakers to rely upon a limited amount of equipable items.
Related: Tiny Tina's Wonderlands: The Best Multiclass Options
Both Ring slots in Tiny Tina's Wonderlands are unlocked by completing main story missions, regardless of the level players have reached. Additionally, the ability to equip a second ring will not become unlocked until after the game is beaten. What may prove to be a great idea, however, is for players to reach max level fast in Tiny Tina's Wonderlands, allowing them to start earning high-level Rings before reaching the end. Any Rings that Fatemakers pick up but can't equip should be stored in the vault, unless they don't specifically work for the build they are working on.
Acquiring Legendary Rings is a huge part of the endgame content in Tiny Tina's Wonderlands, along with the same rarity of gear for all other slots. Legendary gear can be earned by defeating certain
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