The book closes on a piece of pro-wrestling history next month, as 2K Games has officially confirmed that it will shut down the online servers to the abominable WWE 2K20 and its somewhat better-received predecessor, WWE 2K19, on June 30.
Speaking on Twitter, 2K Games said that going forward the development team would be focused on supporting its most recent WWE release, WWE 2K22, which launched on PC and consoles in March of this year. Once the switch is flicked on June 30, all online elements of WWE 2K19 and 2K20 will become inactive, including online matches, multiplayer lobbies, and the Community Creation suite.
While WWE 2K19 did find some favor among hardened fans, and is considered one the best releases in the WWE 2K series, WWE 2K20 will go down in history as one of the most shambolic releases in AAA history. Rolling out in October 2019, the wrasslin’ sim had an utterly disastrous launch — the title packed to capacity with glitches, bugs, warped animations, online lag, flailing cameras, mislabeled control prompts, frame rate issues, and many, many more issues. 2K Games sheepishly apologized for the quality of the product as soon as launch day, but not before raking in plenty of $60 sales.
It didn’t end there. Future updates and fixes would add further problems, including an amusing bug that prevented the game from launching once the real-world calendar hit 2020. Yikes. 2K Games would decide to take a year out from the franchise, and instead released garbage brawler WWE 2K Battlegrounds — a microtransactions-filled disaster that died a deserved death in double-quick time.
WWE 2K22, considered a “restart” of sorts for the beleaguered series, has received relatively positive reviews from critics and fans, but most of
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