The Monkey Island series has been running for many years, decades, even. It's undergone many changes as it's moved from 2D to 3D and back to 2D again, but some things remain constant, such as the compelling Guybrush Threepwood, the nefarious LeChuck, and the awe-inspiring Elaine Marley.
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With six games to play, it can be a little intimidating getting into the series. There are tons of characters to remember and plot threads that go to exciting places, and that's not even mentioning the puzzles! We've got you covered, though - we'll take you through a chronological tale of Monkey Island.
We begin our story with a young man named Guybrush Threepwood. He is a simple man with one goal in mind - he wants to be a pirate. We first meet Guybrush on Melee Island, which will become one of the most important islands of the series. Here, he's instructed to meet the pirate leaders, who will point Guybrush in the right direction.
In fact, in the Scumm Bar, a chaotic den of piracy and a roaring good time, the pirate leaders give young Threepwood the three trials of piracy. If he completes them all, he will be a fully-fledged pirate in the leaders' eyes. One by one, Guybrush completes the trials:
While completing the trials, Guybrush meets some very interesting characters. There's Otis, a prisoner, locked away for picking flowers, and Stan, a consummate salesman with a jazzy, reality-bending jacket. There's also Fester Shinetop, the local sheriff, who attempts to drown Guybrush by throwing him into the ocean, tied to the Idol of Many Hands. Luckily, Guybrush can hold his breath for ten whole minutes and simply picks the idol up and walks to shore.
Returning to the
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