We review The LOOP, a time traveling board game published by Pandasaurus Games. In The LOOP, players are trying to stop the evil machinations of Dr. Faux before they run out of time.
I’ve been tracking the release of The LOOP for some time and have been curious if its time-bending theme would integrate good with the mechanics.
Wait… “good” isn’t the correct word there. Let me spend some green energy and activate a LOOP so I can try this again.
[Dramatic time-traveling music plays.]
I’ve been tracking the release of The LOOP for some time and was curious if its time-bending theme would integrate smoothly with the mechanics. The game’s look is also unique, featuring a palate of hues not often seen in board gaming.
Sorry. I feel like saying “hues” is a bit pretentious. Standby.
[Dramatic time-traveling music plays. Again.]
I’ve been tracking the release of The LOOP for some time and was curious if its time-bending theme would integrate smoothly with the mechanics. The game’s look is also unique, featuring a palate of colors not often seen in board gaming. Maxime Rambourg and Theo Riviere’s design is a mix of classic cooperative mechanics with some neat power combos and I, Chris Sacko, am here to tell you all about it.
Apologies, but I’ve misspelled my own name. Give me a second.
[Dramatic time-traveling music starts playing, but then stalls.]
It seems I’m out of green energy and therefore can’t travel back in time anymore. Probably shouldn’t have wasted a LOOP to swap “hues” for “colors.” Oh well. This is Chris Sacko and I’m about to review The LOOP and tell you its level of goodness.
The LOOP is a cooperative threat management game in which your team must stop the evil Dr. Faux before he permanently harms the structure of
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