After years of building anticipation, Elden Ring has finally released, and FromSoftware fans have been blown away by the game's depth, open-world design, and unsurprisingly challenging combat. Elden Ring had a lot to live up to, not just in terms of its own hype, but also the beloved status of previous FromSoftware games like the iconic Dark Souls series and newer titles like Sekiro: Shadows Die Twice. Despite the pressure on the new IP, Elden Ring has managed to deliver, with glowing reviews and high scores across the board since its release.
One of the aspects that helped to make Elden Ring one of the highest reviewed games ever made is the depth of its character creation. With the vast array of options for customization, players have been able to recreate characters from pop culture, like Kratos for the God of War series, and even the Nickelodeon cartoon character Nigel Thornberry. In addition to letting their creative side loose when they design their character, players can choose between ten different starting classes in Elden Ring, each of which was in part influenced by key cultural aspects.
Elden Ring: Stats And Equipment For Every Starting Class
The classes in Elden Ring are the starting archetypes for the game. Each one offers gamers different initial stats, perks, and equipment to help them on their way. A handful of the classes are easier to start with, with some like the Wretch probably best reserved for more veteran FromSoftware and Dark Souls players. However, as gamers progress through Elden Ring, the classes start to blend together and give players the option to switch up their playstyle as they go.
Perhaps the class with the most obvious cultural inspiration, the Samurai class has a satisfying mix of ranged
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