Over the past week, rumors began circulating that Blizzard and NetEase canceled a World of Warcraft mobile game that had been in development for a couple of years. This comes fresh off the heels of the release of Diablo Immortal and the announcement of Warcraft: Arclight Rumble. There has been no confirmation that this mobile game was actually canceled, but it was supposedly axed over a disagreement of terms. The team of 100 developers that was allegedly attached to the project may have also been disbanded.
The World of Warcraft mobile game was said to be a mobile MMORPG set in a different era of Azeroth. It was not going to be a direct port of World of Warcraft, but instead it was going to be a new experience in the fantasy world. It could have had a ton of potential and really helped build out Azeroth, but it may have also followed in the footsteps of the controversial Diablo Immortal; a game that was co-developed with NetEase and has been criticized for its microtransactions. While the cancellation may be well received by the community, as it could have been nothing more than a Warcraft Immortal title, the cancellation also leaves Warcraft fans without a brand-new, and possibly canon, experience on Azeroth outside of World of Warcraft and Arclight Rumble.
Diablo Immortal is a Game for Whales
The canceled World of Warcraft mobile game was supposedly going to be a brand-new MMO set on Azeroth. Unlike previous spin-offs, the game was going to take place in a different time period of Azeroth which may have made it canon to Warcraft. There is no information on just how the game would play, but it would not be a direct port of the World of Warcraft systems. It was said to be a brand-new experience on Azeroth, and it could have
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