Babylon's Fall does not seem to be a very good video game. In fact, it's currently the worst game of the year, sitting some 14 points behind the next lowest. We gave it a single star, and we debated whether or not that might have been too high. Nobody is playing this game. Nobody is watching this game. Nobody seems to care about this game. Nobody, at least, apart from publisher Square Enix. In a recent statement posted on social media, Square Enix essentially posted a FAQ, where the single Q was 'lol is this game dead already?'
Square Enix defended Babylon's Fall and reassured players (all six of them) that the game had a long roadmap of content planned out and would be supported through multiple seasons. This was after crowdsourcing suggestions on how to improve a game that peaked with 600 players on launch day. In some ways, it's a positive thing that a publisher comes out and defends its games. It wasn't done in an inflammatory way, it didn't make anyone the enemy, it just said 'the game will be fine', and in such a toxic medium, it's good to see publishers go to bat when games need them to. But Square Enix's history makes it feel like an insult.
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My two biggest surprises of last year were both Square Enix published titles - NEO: The World Ends With You and Guardians of the Galaxy. Both reviewed fairly well, each scoring 80 on Metacritic, while GotG even scooped The Game Award for Best Narrative. Despite NEO being based on a cult classic with a passionate fanbase, and GotG riffing off the most popular film series in the history of cinema, both had minor promotional cycles. Both, as a result, underperformed on expectations for Square Enix, with GotG being especially thrown
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