In recent years, the «killing game» genre has gained traction. It is not just becoming more prevalent in video games, but also film, television, and literature. From novels like Battle Royale to hit TV shows like Squid Game, audiences appear to enjoy the thrill that comes with playing a game in which survival is unlikely. The most successful of these takes on the genre in video gaming is probably Among Us.
While originally released in 2018, Among Us exploded in popularity following the COVID-19 pandemic. It quickly became gaming’s most recognizable example of a killing game, or “social deduction” game as they are also called. Among Us’ popularity is the product of iconic sayings, countless gameplay videos, and the appeal of the group experience during a time when many were stuck at home. As one of the most recent examples of a gaming phenomenon, Among Us ended up influencing its genre as well as pop culture as a whole. Regardless of its impact, other social deduction games should try to be less like Among Us in order to stand out on their own.
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Among Us is not a typically flashy game. The premise, presentation, and overall mechanics are simplistic, even for a game that has to be played online. However, it used that to its advantage. The tasks are straightforward, and after a few updates, were even more accessible to most people. The concept that pits “crewmates” and “impostors” against each other was memorable. As time went on, more features were added, and the community created its own in-game terminology.
Due to these circumstances, Among Us is the current example to follow when making a social deduction game. Nowadays, people expect games in the genre to
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