It's been a busy week for Activision Blizzard studios, but even more so for the workers at Raven Software. Quality Assurance members of the studio who have been on strike for several weeks following the termination of employment of contracted workers have decided to cease striking following a successful vote for unionization on Friday.
The decision to end the strike came on Saturday from the ABetterABK Twitter account, saying, «Pending the recognition of our union, the Raven QA strike has ended. Unused strike funds are being stored for future organizing/strike efforts.» So, while these QA members are going back to work, the onus is on Activision Blizzard to recognize the union or face another potential strike in the future.
Pending the recognition of our union, the Raven QA strike has ended. Unused strike funds are being stored for future organizing/strike efforts. We'll post or retweet any GWU updates here. Appreciate all the community support throughout the strike!
While the Game Workers Alliance Union is yet to be acknowledged by the brass at the prolific publisher, more news came out today about a QA reorganization within Raven Software. Game Informer was provided a letter sent to Raven staff from studio head Brian Raffel outlining the changes to Quality Assurance and their relationship with other departments within the studio. Raffel says in the letter, «I’m excited to share that our QA colleagues will embed directly within various teams across the studio, including Animation, Art, Design, Audio, Production, and Engineering.» Brian states later in the announcement that embedding QA with other teams is the norm at other Activision studios and will bring Raven more in line with how the rest of the broader company is
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