The PlayStation Store has been cluttered with extremely bizarre and lackluster games for a while now. However, what was bad just seems to be getting worse. A handful of indie developers are gaming the system by re-releasing essentially the same game over and over — offering a new Platinum trophy with every “game.” These titles provide nothing of value and only seem to dampen everything around them.
Games like The Jumping Fries, The Jumping Fries Turbo, and dozens more like it are crowding the PSN storefront, making it harder for customers to find what they want. Not only that but actual hardworking indie devs are being lost in the shuffle of these crappy titles, forcefully pushed down the list of New Releases, which is PSN’s only real visibility tool for smaller games.
If you think just maybe these repeatedly-published indies are genuine in any way, just take a look at this video by Kyle Bosman. He showcases how you can earn a Platinum trophy for all of these games in just a few minutes or less. These companies know exactly what they’re doing, and it’s affecting more than just the storefront and other indie developers. It has ruined an excellent meta-game for many PlayStation fans.
Platinum trophies used to feel special. When a licensed game like Cloudy With A Chance Of Meatballs or Mega Mind was released, trophy hunters would sprint to play them for a nice and easy Platinum. However, what was considered an “easy Platinum” back then versus now is extremely different. Disney and Dreamworks games weren’t exceptional but at least they had some semblance to an actual game. You had to put in the work. They typically ranged from 4-10 hours to fully complete — a far cry from The Jumping Pasta which takes about two minutes and
Read more on destructoid.com