Overwatch 2's heroes have a brand new look, but not everyone is a fan.
Since the launch of the original Overwatch in 2016, fans have grown fond of its cast of characters for their personalities and design, as well as their combat abilities. With Overwatch 2, Blizzard introduced a plethora of changes to evolve both the look and feel of the multiplayer shooter, including a new default outfit for each Hero.
Game developer Tommy Millar has been rather vocal about his dislike for the Overwatch 2 Heroes' new designs. Recently he took to Twitter to outline how the refresh "muddies the pool on colour, silhouette, storytelling".
You may notice I've been a bit harsh on the design/business decisions surrounding #Overwatch2. I've made no disguise about it - I'm genuinely unhappy about many paths taken. But let me at least try to outline why, with this thread focused on characters redesigns specifically. 1/ pic.twitter.com/eMsJ9RnIesOctober 2, 2022
Using Mei as an example, he describes how the change from the previous "plucky ice explorer" aesthetic to the new “sci-fi lady” threads “reads more Tron than ice" and says it "eliminates so much information". Similarly, he highlights how Junkrat's new cleaned-up look doesn't exactly scream explosive maniac. "The universal direction here appears to have been, 'more busy, more minutiae, more sci-fi'. For me, it only subtracts from the fundamentals,” he says.
Millar also points out how the characters are now less distinctive from each other, particularly Genji and Soldier 76. "Whilst their redesigns are still different *enough*, they've brought them closer than ever," he says. "If you were colourblind and these two dudes were at a distance, it's a bit less immediately obvious from silhouette
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