has withered as Blizzard Entertainment has worked on, which has also had scant and infrequent updates since it was announced, meaning fans have been stuck in the dark with two different games. Game Director Aaron Keller recently addressed that lack of communication, promising more frequent updates while also announcing some big changes coming to the sequel.
He started the video by thanking fans for their patience and apologizing for the dearth of updates regarding. There will be more developer updates throughout the year and will divulge what the studio has learned, changes it is considering, and what it is about to test.
“We recognize that we haven’t communicated well, haven’t kept you update to date, and, honestly, we’ve let you down when it comes to delivering content,” said Keller. “We hear you and we are committed to more continual updates on all things .”
Keller then said that the team rethought with the “singular focus” of making it a living game that serves up “exciting content on a regular basis.” This shift has meant is changing as the team is “decoupling” the PVP and PVE experiences. This will let players get their hands on part of the sequel even sooner.
He then later talked about how the live game of the first has stagnated as the team focused its development efforts on. He continued, elaborating that ‘s PVP changes would be slowly rolled into the “live game” instead of being one big drop, as was the case with the original launch plans. While he did leave out some details, it was implied that these changes from the sequel, like heroes, maps, and reworks, are being integrated into the live version of the first in chunks as if they were regular seasonal updates.
The game is getting a closed alpha soon for
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