At the peak of its popularity, the Metal Gear franchise could comfortably stand toe-to-toe with any other IP. Metal Gear Solid's 1998 release planted the Metal Gear series firmly in the spotlight, and its sequels proved it was every bit as popular as anything else on the market. The franchise's age means a whole generation didn't get to experience the first three Metal Gear Solid titles, which makes them perfect candidates for the remake treatment as remakes and remasters pop up all over the industry.
The 2014 release of Metal Gear Solid 5: The Phantom Pain marked the final chapter for creator Hideo Kojima's involvement in the franchise. Alleged creative differences with Konami led to Kojima going his own way to create Death Stranding, with more unnamed projects on the horizon. Many feel Kojima personifies Metal Gear, and the series' future without him is uncertain. This throws any possibility of the games getting remakes into doubt, but for such an important franchise that would be a wasted opportunity.
10 Video Game Franchises That Transitioned The Best From 2D to 3D
The Metal Gear franchise introduced a variety of themes and concepts that have been borrowed numerous times over the years. Despite the first installment debuting in 1987 for the MSX, and the NES shortly thereafter, it was 1998's Metal Gear Solid for the PlayStation that really put this franchise on the map. Introducing stealth mechanics that hadn't been centered in a video game before, alongside a sweeping and complex narrative with fully fleshed-out characters, the scale of Metal Gear Solid was difficult to comprehend at the time.
Players control Solid Snake, a skilled soldier who is tasked with infiltrating a nuclear weapons facility and neutralizing
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