Once upon a time, long before NBA 2K22, the franchise was all about the shooting guard. The player could average over one hundred points every game for an entire season, draining three-pointers left and right without much contest. It was truly the golden age of shooting from deep in video games.
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Then, suddenly, the series clamped down so hard against shooting threes that doing so against even Rookie-level AI opponents was almost always a
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