The newest Microsoft Flight Simulator is one of the most demanding games ever made — and yet you can now play it on a shitty PC (or an original Xbox One) with the power of Microsoft’s cloud. There’s just one big hole: you can’t play currently play Xbox with a mouse and keyboard because Xbox Cloud Gaming only supports gamepads (and touch) for now. But according to Microsoft Flight Simulator boss Jorg Neumann, that’s about to change: mouse and keyboard control is coming.
Neumann spilled the beans in a Flight Simulator video Q&A (via Windows Central), where he says it will be platform-level support, meaning, theoretically, any Xbox cloud game could offer mouse and keyboard control. Here’s my transcript of the most relevant part:
This is a platform level support, so it has nothing to do with us, obviously mouse/keyboard works for our sim. So the platform team is working on this, and no I can’t give a date because it’s the platform team. I don’t know their dates, but it’s coming, and we are also talking about making touch work.
While he’s not sure when it’s coming, Neumann suggests we might see it as soon as this summer:
I would say it’s in the next months, it’s not weeks, and it might be… I’m hoping it will be done by June or so, but I can’t ever tell. Everybody wants it, I want it, and so… it’s coming.
He also suggests that Flight Simulator might support touch and even gyro control so you can tilt to fly when you’re playing on, say, a phone. “The gyro is actually very good — you can get yourself more into the experience of flying a plane,” he says.
Microsoft didn’t immediately respond to a request for comment (or a timeline for the feature’s release).
Me, I’m excited by the idea of playing Halo Infinite on the go with
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