MADiSON is a first-person survival horror game that sees the player guiding a helpless Luca and his possessed Polaroid camera through an abandoned house. Along the way, plenty of intense scares and unexplained phenomena are encountered, but a full explanation is left for the player to work out themselves.
Even from the start of MADiSON's immersive gameplay the player is given little to guide their step, leaving Luca at the mercy of Madison's actions and his only defense being a Polaroid camera. However, this guide will outline the important story beats to reveal what the final scene really signifies.
Things We Loved About MADiSON (& Things We Don’t)
Unlike most games which give directions or backstory to the player at the start, MADiSON offers no tutorial steps and leaves the player completely clueless. It opens with Luca Maxwell coming round from a painful headache, with no memory of what's just happened, and loud banging on the other side of a locked door.
By the time the player begins the game, most of the story has already happened, and it is up to Luca to piece together the events that transpired. For example, it is revealed via cassette tapes later on in-game that Luca has already been possessed by Madison (the apparent demon that haunts the Maxwell family), but first time players will have no knowledge of this.
Since MADiSON's story is deliberately out of order, this guide sums up the series of events as they happen over the course of the game. The following consists of a chronological timeline outlining Madison Hale's distorted past, and how it connects to Luca's terrifying experience.
Luca's journey is set in 2022, but the actual story begins as far back as 1944 with the birth of Madison Hale. This is seen during the
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