In November 2020, IO Interactive made headlines with the announcement that they would be developing a newJames Bond game: Project 007. Last seen in 007 Legacy, a game that served more as an homage to Bond by revisiting six memorable storylines from film adaptations, a full-fledged game has not been released for the franchise since 2012. A new entry is long overdue.
After the third and final installment of the Hitman "World of Assassination" trilogy, IO Interactive confirmed the series it has been the lead on for since 2000 would be shelved while the team focused on delivering Project 007, an as-yet unnamed new James Bond game. Given the excellent critical reception of the latest Hitman trilogy, expectations are already high for the studio to Bond back to consoles.
Now is the Perfect Time for a James Bond Game, But Not an FPS
At face value, both Bond and Agent 47 are similar. Both are operatives of secret organizations, trained as expert operatives in infiltration, espionage, sabotage, and assassination. The parallels deepen when considering that 47 has Diana as his handler, meanwhile Bond has Moneypenny as his, and both often find themselves embroiled in world-changing plots under the nefarious scheme of shadowy organizations, from Providence to Spectre.
IO Interactive being the lead on Project 007 looks like a match made in heaven, as much of the legwork built across its latest Hitman trilogy can be easily extrapolated to meet the needs of Bond. The formula perfected across the trilogy centers gameplay in an open, almost sandbox world where the player is free to explore and engage with the level however they please. Complementing this are game mechanics befitting the skills of Agent 47, such as adopting different disguises
Read more on gamerant.com