The story of Halo, as told in the mainline video games, isn’t exactly the most interesting tale ever told. The larger world, however, is fascinating; there’s a religious cult of aliens, a few different wars, an infectious race that threatens to destroy the universe, and a set of rings designed to destroy it all first. The games tend to stick to the here and now of where the main characters are standing or who they need to shoot.
Thankfully, Halo’s ancillary material — like books, comics, short
Read more on polygon.com