I’ve played Grand Theft Auto Online a lot since the game originally came out in 2013. I played it back then on my Xbox 360, then on my PS4, and now I’m playing it on my PC. I’ve invested hundreds of hours in the game and seen everything it has to offer. So believe that it’s true when I say that as it is right now, GTA Online may be the most broken it’s ever been due to a number of long-standing issues.
If you’ve been playing the game as long as I have, you’re well-acquainted with these problems already. Since its launch, GTA Online has been far from perfect. But that hasn’t stopped players (myself included) from flocking to it. The game is flat-out good and developer Rockstar knows that. That’s why the game is now stand-alone and why the company is investing in it even further with a $6 monthly subscription service.
That kind of support isn’t what GTA Online needs though. If Rockstar really wants the game to balloon further, and potentially persist past the release of Grand Theft Auto 6, the studio has to address these key issues.
I hopped back into GTA Online yesterday, just for a bit. I was curious about how the game’s doing since it got an injection of new life thanks to its release on current-gen consoles. I wasn’t disappointed either; I found a ton of new players eager to explore all of the game’s content. It was a nice change of pace from the older, jaded players who just want to grind out the most effective methods of generating cash.
But behind those new characters is the same old broken game. Nearly nine years out from its release, GTA Online is still struggling with problems that have been around since it launched. Some of these issues are innocuous but annoying — issues like infinite loading screens that force
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