Gordian Quest is a wonderful mix of turn-based combat, RPG mechanics, and deck building. It is jam-packed with content, modes, and even modes within modes, and delivers a striking and rich experience. Because of all the STUFF this game has to offer, it can be pretty difficult to fully grasp.
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That’s even with an excellent tutorial guiding you through your first few encounters. There’s a lot to see, even more to do, and enough depth that you might not see the light of day by the time you hit the bottom. To help you out, we’ve compiled a handy-dandy guide that walks you through the basics.
Gordian Quest is a big game. It has a five-act Campaign mode and a fully-featured Roguelike spin-off mode, and within those modes, there are multiple difficulties and ways to play. Where do you even begin, when you have so many options at your disposal?
We’d advise starting with the campaign, on Standard (not Roguelite or Roguelike), and then crank the difficulty however you want. This will give you a nice introduction to the game’s mechanics via a handy tutorial, whilst also slowly building your skills in preparation for the procedural threats later on.
There are a whopping 10 Heroes in Gordian Quest, and they are all very different. They have different starting stats, decks, and can even specialise in unique sub-classes giving you a ridiculous amount of choice from the get-go - even more so than the last entry.
Thankfully, the game makes it pretty easy to pick your first character. Every character is ranked on their complexity from one-to-three stars. As a novice, you should probably pick the simplest character available. Your options are Lucius and Catherine, and they are both pretty fab.
You can
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