In 2020, developer HoYoverse produced Genshin Impact, and it became one of the biggest games over the last two years. Large waves of players continue to arrive into the anime-style game, Genshin Impact has grown exponentially.
With constant updates providing large-scale events to keep interest up and plenty of in-game activities to engage in, it's no wonder how Genshin Impact hit number two in terms of games drawing in revenue. When a banner is released to the public, Genshin Impact sales rise as players hope to collect characters, exchanging money for in-game currency.
Genshin Impact Fan Proposes Quality of Life Improvement for Domains
It's not out of the ordinary for a game to come out of nowhere and take the world by storm, but it often comes with a heavy worldwide promotion or a developer with excess cash flow to pour into a franchise and take a chance. In HoYoverse's case, it's an exception to this rule, arriving on the scene in 2011 with its first game, FlyMe2theMoon. While games like Honkai Impact 3rd, a game similar to Genshin Impact which hit one million players in 11 days, and romantic adventure Tears of Themis were big hits, nothing impacted the video game world more than its sixth game, introducing the lives of twins who become separated by an evil sorceress and cast into a fantasy world.
In terms of the top games worldwide for consumer spending, Genshin Impact started 2022 at the top of the list for March and the first quarter of the year. Considering platforms such as PC, PS4, PS5, and Android in China were not counted in the totals for this chart, it's even more impressive how the game is still pulling in large amounts of revenue. Its latest estimations show that Genshin Impact pulled in $2.7 billion since its
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