Anti-piracy digital rights management (DRM) software Denuvo has once again come into the limelight for its new SecureDLC initiative, which looks to see the software giant prioritizing protecting DLC and microtransactions as part of its ongoing development of gaming security measures. While Denuvo undoubtedly does — at least to some degree — work to keep games secure for publishers and developers who use it, ensuring sales are less often lost to piracy within the first weeks or months of a game's release, it has not been without controversy. Games that use it are inevitably cracked open by hackers before long, and players have complained time and again of performance problems associated with Denuvo.
Denuvo originally made a name for itself as possibly the most-hated piece of anti-piracy software on the PC gaming market, and it's received a great deal of criticism not only by anti-DRM consumers, but by those who have measured its impact on game performance. Denuvo has caused persistent issues with a variety of games across its lifespan, which has made it a common target for internet outrage. Denuvo got Bethesda's Deathloop review bombed recently, and Back 4 Blood also caught flak for using it, though the most notable game is Capcom's Resident Evil Village, which came under fire for some serious performance problems as a result of its use of the software.
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In a global press release, Irdeto, the company responsible for the Denuvo platform, claims that "it has become easy to bypass the existing barriers that try to secure DLCs on popular gaming platforms like Steam and Epic," and are thus offering software that will use "a small and simple
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