Former BioWare general manager Casey Hudson has revealed more about what's going on at his new Humanoid Studios outfit, and it sounds exactly like what you might expect from the project director of Mass Effect: «A multi platform AAA game, focusing on character-driven narrative in an all-new science-fiction universe.»
Hudson had a long career at BioWare, going all the way back to Baldur's Gate 2 and MDK 2, but he's best known for heading up development of the original Mass Effect trilogy. He left BioWare in 2014, and so wasn't involved in the development of Mass Effect: Andromeda, but returned shortly after its release in 2017 to take over as studio general manager. Hudson left again, very unexpectedly, in late 2020, along with Dragon Age executive producer Mark Darrah; he unveiled Humanoid Studios in June 2021 but said nothing about its first project except that it would be an «all-new IP.»
We still don't have a name for Humanoid's debut game, but thanks to a major update to the studio's website we now have that very basic description above, and a few pieces of concept art that look very Mass Effect-like to my eye: Human explorers in spacesuits gazing at the skull of a massive, presumably (hopefully) dead creature or machine; long swathes of gleaming technology embedded in tranquil green spaces; a spacious lounge orbiting a pock-marked planet; and more explorers, horsing around outside their space-cars on a decidedly toxic-looking planet.
Some of the tech looks less refined than what we saw in Mass Effect—that orbital lounge is more 2001 than 2183, and those spacesuits are bulky—but you can't take away too much from a handful of game art at this early stage. (Lest we forget, Destiny was once going to feature a very big
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