The creativity of Final Fantasy 14’s community knows no bounds. I often wonder whether the team at Square Enix ever foresaw some of the incredible things players would come to create or do in the game by using mechanics and elements beyond their intended purpose. I love reading patch notes now and thinking, “this will be perfect for shows” or “this is going to be used loads in the housing glitch community” when it arrives. It adds an extra layer or creativity to a game that is already bursting with mechanics and stories on the beaten path.
I think Macro Dance could very well be something that surprised the development team with how it has grown within the community. If you haven’t heard of it before, it involves players using emotes and job battle actions to create exciting dance performances. Many troupes couple their performances with customised third-party music playlists for viewers to listen to at the same time in order to push the boundaries beyond what’s possible with the game’s selection of music. Like many other communities within FF14, this is an area that continues to evolve
RELATED: We Shape Our Final Fantasy 14 Warriors Of Light Just As Much As The Story Does
I spoke with a few members of Esprit — a macro dance troupe based on Aether — about how macro dance as a form of expression has grown over the years. Interestingly, it’s not always brand new additions to the game that make the biggest impact. Sometimes changes to existing content or overlooked mechanics can open up a whole new avenue for dance performances.
“The implementation of new jobs has certainly opened new horizons for macro dancing, as well as new mechanics,” Red tells me. “They also present unique challenges when mechanics are changed and
Read more on thegamer.com