The Soulsborne community is nothing if not dedicated, and Elden Ring has sparked new creative efforts from fans like no entry in FromSoftware’s catalog has before. From fantastic pixel art renderings of some of the title’s best boss encounters to fan art of the folk hero-like player known as Let Me Solo Her, there’s already an awe-inspiring amount of player-made content made in celebration of the game. One Twitter user, however, has everyone’s attention thanks to an excellent portrait depicting the epic battle against Starscourge Radahn.
Attributed to online artist Al Jerek, this one-of-a-kind artwork sees General Radahn towering over the Radahn Festival party from atop his mount Leonard, the player character and their band of AI summons in the foreground gearing up for one of the most grandiose fights in the entirety of Elden Ring. While Radahn is far from the game’s final boss—and he technically isn’t even a mandatory encounter—he’s arguably much more memorable than late-game baddies like Fire Giant, Godfrey, or Radagon.
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Part of the reason for this may stem from the very atypical approach FromSoftware adopted when developing the encounter. In previous games such as Dark Souls and Bloodborne, bosses were intended to be fought solo, though it was possible in most instances to summon NPCs or other players. However, many boss fights inElden Ring feels as if they weren’t designed with a single player in mind owing to the ubiquity of the game’s many powerful Spirit Ash summons. This is particularly prevalent during the Starscourge Radahn fight, as summoning allies is a central mechanic in it and some have likened it to an MMO raid boss.
Yet, Radahn
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