It's great to see revivals of 90s JRPGs, like Final Fantasy 7: Remake, hit the gaming scene. However, reframing old turn-based RPGs into action-based titles leaves an itch needing to get scratched. Luckily, Edge of Eternity brings back beloved turn-based RPG combat while incorporating tactical twists!
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If you've played any of the turn-based JRPGs of yore, Edge of Eternity should feel familiar. However, the game's battle system emphasizes environmental factors, adding a tactical aspect to the flow of battle. Keep reading, and we'll tell you how these old and new features work together.
Edge of Eternity takes plenty of inspiration from the turn-based RPGs that came before it. So naturally, all the basic concepts universal to the genre are here. For reference, here are the three values you need to track. You can track them in the display located in the lower-right corner of the screen.
The battle menu presents a handful of choices when a character takes their turn. For instance, you can choose to speed-up time if you wish to fill another character's ATB. Additionally, if two or more of your characters are ready to act simultaneously, you can switch to other characters and play their turn first. However, you'll primarily use the Action and Spell menus.
Actions have a range of different uses. For instance, you can access your character's basic attack from the action menu. Additionally, you can move your character to a different space on the hexagonal grid, skip your turn, or opt to flee a battle. Lastly, opening the action menu also opens your battle items menu. Battle Items are consumables, like potions and ether, that you can use a limited number of times per match.
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