Blizzard released the third Diablo IV Quarterly Update for 2022. Unlike the last one, which focused on the Necromancer class, today's is all about seasonal content and the team's post-launch plans.
The studio says it's aware fans loved Seasons in Diablo II: Resurrected and Diablo III and have asked for even more seasonal support. Diablo IV will feature Seasons, and the first will be available soon after launch. Plus, Blizzard will have a team dedicated to Seasons that will bring players up to four seasons a year, each with major new features, questlines, enemies, legendary items, and more.
«Diablo IV's Seasons are modeled after those of Diablo III,» the blog reads. «When a new season begins, all the characters from the prior season are moved to the Eternal Realm, where you can keep playing, leveling up, and collecting loot. To play in the new season, you'll create a fresh character and experience seasonal features and content while leveling up alongside other players.
»This, along with capping paragon points in Diablo IV, ensures that your effort and skill – measured by both dexterity and theorycrafting – determine how powerful your character becomes. It also allows players who missed the last season to participate. This season design requires that all sources of character power come from playing the game, so you will not be able to pay for power in Diablo IV."
Let's break down each section of the blog:
Blizzard says each new season of Diablo IV will be released with a «fresh new gameplay feature and questline that introduces new challenges, mysteries, and possibilities into the level-up experience.» Each questline will reveal more of the world of Sanctuary and your character's place in it. These questlines are also
Read more on gameinformer.com