Diablo Immortal's closed beta wrapped in early January 2022, and now Blizzard is outlining all the changes that will be coming to the mobile action RPG as a result of player feedback.
In a new Blizzard blog post, Diablo Immortal game director Wyatt Cheng states that the game is still slated to arrive in 2022, and when it does, it will sport a number of improvements and adjustments based on player feedback from the closed beta. The list of changes covers multiple aspects of the game, ranging from social mechanics and in-game purchases to character progression and controller support.
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On the social front, Blizzard is adjusting the game's daily bounty system to make it so they are solo only, after many players felt forced to group to complete bounties in the beta. But seeing as Blizzard has described Diablo Immortal as an MMO, it still wants players to play and group together. That's why Blizzard is making changes to the game's Warbands system, expanding it to support eight players. Blizzard will also add new difficulties to the game's eight-player Helliquary raids, along with improvements to group finding and raid management tools.
While Diablo Immortal will be free-to-play, it will include optional purchases, such as a battle pass and other in-app purchases. Cheng writes that players in the beta seemed to find the battle pass a good value, but the team will be looking at other microtransactions, like the Boon of Plenty, to make it feel more valuable and
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