Some games feel like they’re worth playing through once, and only once. They might be riveting in an all-consuming way the first time through, but they can carry so much emotional weight, or nerve-fraying tension, or such high stakes that I just can’t imagine going back anytime soon, if ever.
I feel that way about certain narrative-heavy games, for sure. And there are definitely horror games — here’s to you, Dead Space — whose sense of dread never fully lets up, even after you know what’s in the
. Read more on destructoid.com