Following the universal success of Elden Ring, developer FromSoftware has found itself with a plethora of new fans. For some of these fans, the sprawling open-world RPG represented their first taste of Hidetaka Miyazaki and his team's style of world-building. For those that have been watching the Japanese developer's star rise for over a decade though, Elden Ring's subtle storytelling and cryptic cast of characters will have been par for the course. FromSoftware has spent over a decade building fully fleshed-out worlds, with dozens of hours of lore waiting to be uncovered by gamers who were willing to find it, and this unique style of storytelling began with Demon's Souls. Interestingly, despite its age, Demon's Souls still has some of the most rich and vivid lore on offer.
On its release, Demon's Souls was not the immediate smash hit that FromSoftware fans have come to expect. Recent games from the developer such as Bloodborne, Sekiro: Shadows Die Twice, and Elden Ring have made an instant impact from the moment they launched, but this wasn't always the case. Demon's Souls' PS3 launch was subdued, and the game didn't do particularly well in the West to begin with. It soon built up a cult following though, and the 2020 remake for PS5 shone a new light on the game's world, exposing its lore to a brand-new audience.
How Patches Has Manifested in Every FromSoftware Game
Every Dark Souls game introduces (or revisits) a large, complex world, and Demon's Souls is no different. The origins of this particular world's complexity can be traced back to an ancient time, where a powerful being known as the Old One suddenly awakened and unleashed an army of demons. These demons wasted no time wreaking havoc, wiping out a huge portion of
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