Crystal Dynamics has claimed that its co-development work on Xbox’s Perfect Dark reboot is progressing “extremely well”.
That’s according to Crystal Dynamics and Eidos CEO Phil Rogers, who provided an update on the project during parent company Embracer Group’s earnings call on Thursday.
It was announced in September 2021 that Xbox had signed Crystal Dynamics to co-develop Perfect Dark, which is the debut game from Microsoft’s new in-house studio The Initiative.
“We’re working on the iconic Perfect Dark game and the project is going extremely well,” Rogers said today (transcribed by VGC).
“What’s been so promising internally is seeing how our team took on this opportunity, a new way of working. If we think about the future of how we work, collaboration across studios, across time zones, across geographies, across different companies, will all become more common, so it is great to see the team at The Initiative and our team across Crystal studios working so well together.”
His comments echo those of Xbox Game Studios boss Matt Booty, who said in September that the days of single studios working on large-scale games are “long gone”.
During a PAX West Q&A, Booty said: “So, we just did this big partnership with Crystal Dynamics, and I read online, ‘oh, this must mean there’s a problem or something’ – it’s quite the opposite, right?
“You’ve got this veteran team at Crystal Dynamics, a big AAA team with over 100 people that becomes available. Of course we want to work with them, particularly if they’ve made a game like that before.
“And that’s how we’ve done an awful lot of work. If you think about Age of Empires 4 which just launched last fall, that was made in partnership with Relic Studios up in Vancouver, great partnership. And
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