Chronicles of Elyria was an MMORPG where your character ages and dies, encouraging you to think beyond your character to their role in a larger story. Fearless in its design, it embraces a character's ability to impact other characters. A closed economy, finite resources, non-repeatable quests, and a fully destructible environment means the world is experienced differently for every character. Each time you log in there is something for you to participate in. Local, regional, and national conflicts are continuously unfolding, giving birth to repeated opportunities for you to change the course of history.
Enter the world as a member of a player-run family, then work your way up from a humble adventurer to a landed vassal, develop your dynasty, and work your way to King. Not interested in running a kingdom? The fully skill-based system and lack of classes means you're rewarded with the ability to create the exact character you want to. Become the most renowned blacksmith in the world, a feared assassin, travel to places where few others dare to travel, or become a sorcerer of legend. In the end, it's up to you to determine the road you want to travel. Will you follow a path of virtue… or something darker?
Hybrid: Chronicles of Elyria utilizes a new business model never before seen in MMOs. In Chronicles of Elyria, players buy a Spark of Life that grants a soul the opportunity to live for between 10 and 14 months. During that time their character will grow old and eventually die, leaving their mark on history. But while alive you must choose your actions carefully, as each in-game death reduces your overall lifespan and brings your character that much closer to permadeath.
Aging, Dying, & Souls | Read more on mmorpg.com