Capcom's half-year report for fiscal year 2022 is in, and the company is reporting a mix of sliding sales and increased expectations for the rest of the fiscal year.
In the six-month period ending September 30, 2022, Capcom earned about 49 billion yen (about $333 million) in net sales. That's a 29 percent decrease from the same period in 2021. Operating Income (Capcom's measure for profit) also decreased 24 percent year-over-year to 21.8 billion yen.
Are those decreases cause for concern for Capcom? Apparently not. The company described its 2022 performance in positive terms, praising its Digital Contents business for managing to sell 21.3 million copies of its games (apparently largely driven by the release of Monster Hunter Rise: Sunbreak). With that context in mind, Capcom pointed investors to the major difference between 2021 and 2022—the release of Monster Hunter Rise, which is still driving an incredible amount of revenue for the company.
In August, Capcom revealed that Monster Hunter Rise expansion Sunbreak had sold over 4 million units, with Monster Hunter Rise having sold over 11 million units since its 2021 launch. Today's update only tells us that Sunbreak has sold another 400,000 or so units in the intervening months.
For those curious about Capcom's arcade operations division (which took a big hit in the COVID-19 pandemic), the company is reporting increased sales and profits thanks to the lifting of restrictions in Japan. The division was able to pull in 7.3 million yen in arcade sales (up 29.7 percent from 2021), and achieve an operating income of 677 million yen (up 845.1 percent from 2021).
The release of new Shin Onimusha and Biohazard arcade machines also drove renewed post-COVID revenue, driving 3
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