Apex Legends Gun Run is the battle royale's take on gun game and it's a bombastic blast. It's also the easiest way to get frustrated at your lack of skill, as there's very little room for anything other than rock-solid gunplay and clever map movement. And boy, am I getting my ass kicked. Choosing the right Legend may not be as important as in the battle royale, but choosing the wrong one can be catastrophic. Gun Run is yet another example of Respawn's ability to drop a fantastic limited-time mode that capitalizes on Apex Legend's strengths: guns, movement, and its cast of characters.
Like any other gun game, Apex Legends Gun Run starts every player off with the same weapon. The weapon you get differs every match, but you always start off with the "easier" ones like ARs and move up until you're in the final rounds wielding a pistol. Every kill you get with that weapon swaps you to the next one on the list until you make it to 25. The ultimate goal? Get a kill with the new throwing knife weapon – which isn't easy.
But unlike other gun games, which are often played solo, Gun Run is all about the squad. Your teammate's success is your own – if one of them is further ahead on the gun track, you'll leapfrog past the other levels on your next kill so that you end up in the same spot as them.
Combine that with an ability to drop enemy teams down a level with melee kills, and you've got a wickedly fast-paced mode that may be Apex Legends' hardest yet. That's why the few times I get a squadmate with a mic, I make sure that we move together as a unit – they can sweep up any kills I don't finish off, or cheekily punch out an enemy who may have just pulled ahead of us. Playing without your teammates can be brutal, especially if you
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