Genshin Impact has undergone a ton of changes over the past two years. In fact, veteran players might remember how different the game used to be. New players are unlikely to relate to some of these changes, but they may still wish to look at some of these examples to learn more about Genshin Impact's past.
There are far more than just five examples of early installment absurdities for this iconic title. However, this listicle will instead focus on just five entries and detail them in such a way that new players can be thankful for, considering they might not otherwise understand these old relics of a bygone time.
In Genshin Impact 1.0, you could not add a character to your party if they were on an Expedition. That meant some players had to carefully plan around this arbitrary restriction lest they lock themselves out of a useful character for four to 20 hours.
Veteran players should remember that this was changed in Genshin Impact 1.1. The official patch notes confirm that by stating:
This inconvenience (especially for F2P players) was gone pretty early in the game's life. Long gone were the days of a guide telling you to only put characters you didn't need on Expeditions.
Another noteworthy thing that existed in the early days of Genshin Impact was the ability to see Aether or Lumine (depending on which one you picked) for Expeditions. While it might seem minor on paper, it is worth noting that The Traveler couldn't be used for any Expedition, even if it looked like you could use them.
Thus, their existence wasted a slot when you were looking for a character to send on one of these trips. Genshin Impact 1.6 rectified this by making the following change:
At the very least, this example might be more familiar to readers than the
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