Commander can be a little overwhelming for Magic: The Gathering newcomers. While it’s a fun way to play the game, trying to determine which legendary you’re going to build a 99-card deck around sounds like a very difficult task. There are thousands of potential commanders you could use, after all.
As a long-time player of Magic: The Gathering, I considered some of my favorite Commanders that are easy to understand while also being fun to use. This is not an exhaustive list - I could easily pick 10-20, but I wanted to narrow it down to something that is easy to sort through and pick up.
These aren’t especially hard-to-find cards, either. I’ll go over what each of these deckleaders does, and what sort of deck you’d likely find them in if you build one in Magic: The Gathering.
Note: This article is subjective and reflects the writer's views.
Volo, Guide to Monsters is a great Magic: The Gathering Commander for players who don’t really want to focus on any particular tribal deck. This choice will let you build a Blue/Green deck with whatever creatures you fancy. If the creature type (Hydra, Soldier, Vampire, et cetera) isn’t in your graveyard or in play, you get a duplicate of it!
You can include creatures with shared types in the deck - You do need 99 cards, after all - but you don’t want to include too many similar types. But there are so many different, powerful creatures you can go with! It’s a flexible, fun deck type.
One of my personal favorite Magic: The Gathering creatures, Krenko, Mob Boss is such a great Commander idea. What he does is incredibly simple, and all you need to do is fill your deck with red spells that create Goblin tokens, as well as Goblin creatures. There are so many ways to flood the board with them, so
Read more on sportskeeda.com