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How a well-crafted minigame can bring a whole fantasy world together
One of the things I like best about Die Gute Fabrik's forthcoming Saltsea Chronicles is an optional feature. It's a card game, Spoils, which you can play while sojourning upon the game's islands and searching for clues about your ship's missing captain, Maja. Here's how it works: two teams of two characters take turns to play cards, moving in clockwise around a table. Player must follow the lead player's suit, and the highest-scoring card wins the trick, with four tricks comprising a round. It might sound like a straightforward competition, but different islands offer different house rules, and there are twists that reflect the game's ethic of community, mutual respect and diversity, and help animate the detail of its gently post-apocalyptic oceanic world.