Trevor Henderson: top related news

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07.10 / 17:03
PC Indie Horror I really hope turn-based horror RPG Lurks Within Walls gets combat worthy of its lovely claustrophobia
My default movement mode in horror games that actually scare me is: meandering. I seek to approach without approaching, scooting back and forth across the path like a stray hamster, worrying at the corners and avoiding clear perspectives of the route ahead, while keeping the route behind me in my peripheral vision. I have been trained to do this especially by Amnesia, where tilting your gaze too decisively at anything nasty drives your character nuts.
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