Adventure
Hasbro
Night Trap was Hasbro’s failed attempt to make less scary vampires
In the late 1980s, toy company Hasbro was adding to its slew of entertainment offerings with games like Battleship. Video games were still treated with suspicion by much of the general public, but Hasbro started pursuing a different kind of interactive experience: a movie that could be influenced by audience decisions. In the process, while attempting to make a nonviolent family game that could be enjoyed by nearly everyone, Hasbro helped create some of the creepiest vampires in video games — and the star of the 1993 U.S. Senate hearings meant to address violence and video games.