Party
Puzzle
UPS
Progressive
Sony
War Ragnarök
God of War Ragnarok Testers Weren't Bothered by Early Puzzle Spoilers | Push Square
The issues surrounding the rate at which God of War Ragnarok companions spoil the mechanics of a puzzle were only made known to Santa Monica Studio after launch, the studio has revealed. In a new interview with MinnMax, narrative director Matt Sophos said pre-release QA testers never gave any feedback about the likes of Atreus talking too much when trying to solve a puzzle. They didn't see it as an issue, so the team was caught off-guard by the feedback.