Adventure
UPS
Nintendo
The making of GoldenEye 007, a wildly ambitious classic
Beloved N64 FPS Goldeneye 007 is out today on Game Pass, and a wonderful excuse to revisit this all time classic postmortem on the game from GDC 2012 Europe. In the talk, creative director Martin Hollis walks through his history making games (and an amazing James Bond video he made with his brothers as a kid), his creative inspirations for the game, and about two dozen incredible anecdotes about how various aspects of the game came together. For fans of the game, whether you are revisiting on Xbox or not, it’s a treasure trove of GoldenEye, Rare, Nintendo and general 90s development lore.