Developer Bossa Games, the studio behind Surgeon Simulator, has announced that it will be making layoffs. Announced through a post on LinkedIn, the layoffs have been attributed to “a fundamental transformation of the games industry” by studio co-founder and co-CEO Henrique Olifiers. “In our view this is not a phase, it’s a fundamental transformation of the games industry, a reshape of how games are made and by what kinds of teams,” wrote Olifiers in a statement. “The industry of two years in the future will not look like the industry of two years ago.” Olifiers has revealed that the studio is currently focused on the launch of its upcoming game, Lost Skies.
While the survival crafting game doesn’t yet have a release date, Olifiers has stated that Bossa Games will be reorganised into having smaller teams that work on smaller-scale games after the title goes live.
As a result of this reorganisations, an undisclosed number of employees will be laid off. “We’ve had to make the painful decision to scale back, focusing on the late-stage production of Lost Skies and its upcoming launch, ensuring the game is successfully released and evolved for its players for the foreseeable future,” he said. “Once Lost Skies is established and enjoying live operations, we’ll reshape into small teams working independently on novel game ideas brought to the players as early as possible.” “This means saying very difficult goodbyes to extremely talented and treasured colleagues, truly some of the best people in the games industry, who have been part of our journey for a long time.
We wish we had found a way of navigating this turmoil without resorting to the decision of scaling back our teams, but unfortunately we’ve failed in this endeavour.” Known for its comedic games like Surgeon Simulator and I Am Fish, Bossa Games is currently working on Lost Skies – an open-world survival crafting game that will have players take to the skies as they explore the world with their very own flying craft.