may be a massive game filled with quests to complete but even the most dedicated fan has to admit that running around after NPCs can be a little tedious.
When so many missions boil down to collecting an item or killing a specific target before returning to the quest giver, the constant back and forth wears thin quickly.
Other role-playing games have solved this problem with some clever solutions, leading to a pitch that could make 's quest design much more efficient and enjoyable.
Posted to Reddit by Tyolag, the player pitched a phone call system similar to the one seen in . In CD Projekt Red's RPG, players aren't required to travel back to a quest-giver to wrap up a given mission; They simply call them with V's phone and talk with a video chat that allows them to continue with their current adventure without pulling them out of the experience.
Given 's sci-fi setting, it stands to reason that some kind of phone system could be implemented, even if it's handled within players' ships rather than through a headset.