Grinding Gear Games will soon roll out Path of Exile 2 update 0.1.1 and has published its full patch notes, revealing a host of endgame, skill, and monster changes for the early access dungeon crawler.Full details for the latest update reveal a massive list of adjustments that, as long as everything goes according to plan, are set to be implemented tomorrow, January 17.
It’s yet another addition to the in-development title that sees Grinding Gear fine-tune the experience to live up to both it and fans’ expectations.Endgame maps have increased their monster, chest, Essence, Strongbox, and Precursor Artifacts numbers in hopes of creating a more rewarding experience for those deeper into Path of Exile 2.
Endgame players will now also find four new Tower Map areas – Alpine Ridge, Bluff, Mesa, and Sinking Spire. Skill changes include tweaks to things like Supercharged Slam, Scavenged Plating, and more, while monster balances promise increased toughness per essence modifier and a reduction for the Lost-men Zealot’s Meteor range.
There are, of course, also a vast number of glitch and quality-of-life improvements included in today’s list.Path of Exile 2 patch 0.1.1 is only the first of many updates set to launch in 2025.
Included in the patch notes are mentions of fixes for issues Grinding Gear says it “didn’t quite get ready in time for this patch.” For example, it’s taking longer to fix Una’s Song than the team anticipated, and Map Stash Tabs are also on the way.