I never understood the hype around Monster Hunter, though that’s largely my own fault. I bought Monster Hunter: World a few years back, but it arrived two weeks before I got my PlayStation 5, so it was one of those games that got lost in the transitional shuffle from PS4 to PS5 with the briefest of playtime.
In addition, I reviewed and interviewed the cast of Paul W.S. Anderson’s Monster Hunter film, which I enjoyed more than most, but I knew it was one of those “loose” film adaptations like Anderson’s previous foray into Resident Evil.So, while the fanbase savored the news of Monster Hunter Wilds, it was just a Tuesday for me.
Now, after many hours spent with Capcom’s latest action RPG, I can say that I finally get it: Monster Hunter Wilds is effing awesome.In Monster Hunter Wilds, every monster is like a final boss – which fans of the series should know all about, but hey, it’s a winning formula, so why change it?
For those who don’t know, though, the purpose of the game is to improve and build up your Hunter and their cat-like companion known as a Palico to the levels in which they’re prepared to face bigger and better threats.
To do this, it’s essential to gather resources for food, potions, and to upgrade weapons and armor, slay beasts for rare material and rewards, and generally just improve the characters through the grind.What’s instantly noticeable about this game compared to Monster Hunter: World is the increase in the breadth and scope of the environment.