For someone who’s spent an embarrassing amount of my life staring at virtual maps, I am a downright directionless dunce when it comes to geography.
Not ‘the country of Africa’ bad, but certainly not good enough that you’d want me on your pub quiz team. Also, I still do the Shredded Wheat rhyme internally when I have to follow directions.
However, I do enjoy making maps turn a different colour in strategy games, Total War chiefly among them. Well, one such map is expanding before my confused idiot eyes, that being Total War: Pharaoh’s.
It’s getting a new, distinctly Mesopotamia and Aegea-shaped bit. I believe that’s just south of Eastopotamia and Wegea. These new areas are being added as part of a general rework of Pharaoh’s campaign experience, which also brings with it 80 news units across four new factions, and tweaks for a further 70 reworked units for the newly added Mycenae and Troy, originally available in A Total War Saga: TROY.
The press release spaketh: “Players can also expect further improvements to the strategic campaign layer such as the Dynasty system which adds mortality and succession to your faction leaders’ quest to leave behind a legacy that will survive the ages.